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AI Insights · Timothy · July 2022

Top 5 Card Battler Apps on Android in Netherlands Q2 2022

Discover how the top 5 card battler apps performed on the Android platform in the Netherlands during Q2 2022, with insights on weekly downloads, revenue, and active users.

Top 5 Card Battler Apps on Android in Netherlands Q2 2022

During the second quarter of 2022, the top 5 card battler apps on the Android platform in the Netherlands showed varied performance trends in terms of downloads, revenue, and active users. Below is a detailed overview of each app's performance, based on data from Sensor Tower.

Hearthstone

Hearthstone from Blizzard Entertainment experienced fluctuations in weekly revenue, peaking at approximately $10.9K in mid-April, with a notable dip to around $3.3K in late June. Weekly downloads showed a peak of 259 in early May, gradually declining to 135 by the end of June. Active users varied slightly, starting at 3.4K at the end of March and ending at 3K in late June.

Mighty Party

Mighty Party by PANORAMIK GAMES LTD saw its weekly revenue peak at $8.3K in late March, dipping to around $3.2K in mid-June, and rising again to approximately $5.4K by the end of June. Weekly downloads reached a high of 1K in late April, dropping to 533 at the end of May, and ending the quarter at 715. Active users showed a slight decline from 18.1K in late March to 16.6K by the end of June.

WWE SuperCard - Battle Cards

WWE SuperCard - Battle Cards from 2K, Inc. saw its weekly revenue peak at around $4K in late April, with a notable low of approximately $1.4K in mid-June, ending the quarter at $3K. Weekly downloads varied, peaking at 151 in early April and dipping to 53 in mid-June, before rising slightly to 82 by the end of June. Active users started at 2.3K in late March and ended at 2.1K in late June.

Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links from KONAMI saw its weekly revenue peak at $3.3K in late May, with notable lows around $1K in early May, ending the quarter at $2.4K. Weekly downloads remained relatively stable, peaking at 133 in late May and ending the quarter at 106. Active users fluctuated slightly, starting at 3.3K in late March and ending at 2.7K by the end of June.

Magic: The Gathering Arena

Magic: The Gathering Arena by Wizards of the Coast LLC had a peak weekly revenue of approximately $2.5K in late April, with a notable decline to around $553 by the end of June. Weekly downloads peaked at 145 in late April, showing slight fluctuations and ending the quarter at 126. Active users started at 1.1K in late March, ending at around 1K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022